Penn State University - School ofVisual Arts
Fall 2016
A&A 211Y: Introduction to Digital Art and Design Criticism
Professor: Eduardo Navas (ean13@psu.edu)
Mondays & Wednesdays 6 PM - 7:15 PM
Office Hours: M & W 10 - 11 AM, 206 Art
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Project 3: Production of new media art/design project, 35% |
Due: Monday, December 5, 2016 Your assignment consists of three parts. 1) Based on the experience you attained on basic critical analysis for project 1, and your design of an infographic on a subject of your choice for project 2, develop a multimedia project that would be deployed across media. You don't need to have a full working project, but rather a well developed concept with at least one aspect fully developed. You have a few options to complete this part of your assignment.
Consider closely the process you went through for your third weekly assignment. You can have the same approach but you will need to push your work to reach a higher level. In other words, you need to produce material that looks like the real thing. For instance, If you want to work on the concept of a game, then you will need to produce at least one element that makes this premise believable: the Game case cover, or an online page that promotes the game. The same goes for a film or a novel/short story. To get a sense of how to make your project believable, you need to do research and study how real production is deployed across media. 2) Design a graphic image that shows how the material you researched informs your final idea. The design is open for you to explore and refine your art and design skills. It does need to be well-developed following design rules discussed in class so far. Design Guidelines:
3) Write a 600 - 700 word reflection on your creative process. The text should include:
You will review the work of one fellow student and provide feedback. Specific instructions on how to give feedback will be included in the Forum discussion of the final project.
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